![]() Like 2/3 i went with MG (+1dmg/+ammo) or Shotgun(+1dmg) and something like the Carbine, Sniper, Rockets or Nades. Mostly the comstock weapons, using whatever fits the situation. Spectral Sidekick (one of the most usefull and cheap gears) Head Master ( had nothing better, untill.) Quick Handed or Rising Bloodlust (if there was nothing to eat around)Īmmo advantage (+75% / for the whole game)įleet Fett (sometimes when less enemies were around) Sheltered Life (invunerable after eating/mostly used this) Vigors for most of the game were murder of crows(+duration) and posession(maxed), Bronco(maxed) and Charge(maxed) for the Siren and for the end game Return to sender (maxed) With the 5 lockpicks and looting you won't run out of them.įirst off invest in Shield and Salt early on, basicaly i pulled shield to 50% then salt to 50%, shield to 100% then salt to 100% and health afterwards. If you start with the season pass, don't hesitate to open all the safes in the beginning. I found 1999 to be rather easy, i did a lot scavenging and went with IR and Season pass though. Let's see if i can give some help here, kinda hard as i switched my equipment quite a lot. The Hall of heroes exhibition comes to my mind, 2 pieces of gear and multiple checkpoints after the fights, so you can do 1 by 1 or wait and double your chances if your going for 1 item only. Maybe write where a few good spots are to reload a checkpoint for gear? Sky-Line Sniper: Be more efficient fighting on/around the Sky-Line with weapons Sky- Line Ninja: Quick strike and quick escape, constantly moving. Gunslinger: Emphasize on firearm combat, specifically weapons that cause critical hits (pistol, carbine, repeater)ĭemolition Man: Build set around explosive weapon damage (RPG and Volley Gun)ĭefender: Keep your health and shield meters from draining. Last Man Standing- When very low on health, killing an enemy restores health.Urgent Care- Shield recharge delay is decreased by 2 seconds, but shield recharge time is increased by 2x.Fire Bird- Jumping from a Sky-Line sets nearby foes ablaze, dealing 400 damage over 3 seconds.Head Master- Critical hit damage is increased by 50%.Deadly Lungers- Melee Strike range is increased by 3x.Brittle-Skinned- Hitting an enemy with a melee attack causes them to suffer 2x more damage for 5 seconds.Angry Stompers- When extremely low on health, damage is increased by 2x. ![]() Sky-Line Reloader- Jumping on or off a Sky-Line reloads your weapons.Tunnel Vision- Aiming down Iron Sights increases damage by 25%, while aiming from the hip decreases damage by 25%. ![]()
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